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Table Theory

Table TheoryNotebook

Notebook

Short essays on rules, playtests, and store pages. Each one makes a single point.

  1. No. 1

    The first page of a rulebook decides the first turn

    New players decide whether a game is hard before they finish page one. So page one has three jobs: say how to win, say what a turn is, and say where the rest of the rules live.

    Read
    At the table
  2. No. 2

    A store page is a rules summary for strangers

    A person browsing a store has no rulebook and no friend at the table to explain. The listing has a few lines to answer: what the game is, how long a session takes, who it suits, and what data it collects.

    Read
    On the screen